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programming • Re: What memory below &E02 Can I use for sprites/code?

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Do I have to actively prevent BASIC from using &400 to &7FF prior to loading into that range, or is it just available if I only run assembled code?
BASIC (or another language ROM) will initialise this area with it's own data and expect it to remain the same. So if you call you code from BASIC there will be things there. If you're never going to return to BASIC then you can write whatever data you want there however as soon as you return BASIC will probably throw an error and/or change the data.

Statistics: Posted by ChrisB — Sun Sep 08, 2024 9:29 pm



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