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new projects in development: games • Re: Possible new DigDug version for the BBC Micro

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I admit that I never managed to drop a rock on eyes in the arcade version and just assumed that if eyes passed through soil, they also wouldn't be affected by rocks :)

Does this also mean that eyes go around rocks that haven't been dropped yet?

I do have room to fix the first one and it may be as simple as removing the check for skipping eyes :)

I probably have enough room to add the code to navigate around rocks but I was saving it to fix whatever is causing monster's sprites and logical map position to be different (assuming that is what is happening)!

Statistics: Posted by tricky — Wed Jan 28, 2026 3:37 pm



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