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32-bit acorn software: classic games • Re: Pandora's Box - Ending (spoilers)

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the game has a bug whereby if you stray too far from the seal room before you use the teleport scroll only half of the Desert landscape and monsters load.
Using your test save, I tested teleporting from dozens on rooms. Some rooms trigger the issue some don't, although there's no obvious rule as to which rooms trigger the problem. It could be down to the room coordinates when you use the teleport, as it doesn't seem related to NPC's or moving objects in rooms.

Whilst testing, I did spot several Page Zero accesses and unaligned LDM/STM which I've now fixed, but they're unrelated.

I also noticed a bug when walking behind objects, where it might not hide a few lines of your character - I've not looked at fixing this.

And finally, I noticed a bug where it will occasionally corrupt the screen with blank horizontal lines although I'm unsure what is triggering it, or if there's a knock-on effect to gameplay beyond visual.

I can also confirm the original and SA versions have all the same issues.

Statistics: Posted by sirbod — Sat Aug 02, 2025 2:40 pm



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