In my earlier games, I checked for non-zero where the bullet was to be drawn and then did a check against the gfx or mask.
For some more recent games I have used a hit-box, R-Type proof of concept checks that the ship (EORed on/off) is still the ship.
Pacman uses which 16x16 square you are in to match the arcade, there are so many combinations that depend on many things including the background
For some more recent games I have used a hit-box, R-Type proof of concept checks that the ship (EORed on/off) is still the ship.
Pacman uses which 16x16 square you are in to match the arcade, there are so many combinations that depend on many things including the background
Statistics: Posted by tricky — Fri Oct 11, 2024 7:44 pm