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programming • 8271 Vs 1770

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Hi folks!

The game I'm working on uses timer based interrupts quite heavily, but I noticed that my code produced significantly different timings between different emulators, upon further inspection, it seems like switching between an 8271 disk controller and a 1770 disk controller changes when my interrupts fire.

The 1770 causes the interrupt to occur about 8 pixel/1 character further down the screen (measured using a palette change), and I was wondering why this is? I imagine it won't be too difficult to fix once I know why, it just seems quite strange.

Statistics: Posted by krool885 — Sun Jul 27, 2025 1:58 pm



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