At some point I want to try to port the graphics to SDL 2, but as I don't know it at all yet that's going to be a tall order. However, it does run through the sdl-compat library which uses SDL2 under the lid, and through this it certainly does fullscreen mode much better than "real" SDL 1.2.
Statistics: Posted by Soruk — Thu Dec 19, 2024 2:35 pm