Good old Scramble, the logic remains the same, hug the landscape within a pixel of death and carpet bomb everything
I do far, far better in Moon Raider than I do in Rocket Raid - partly because of a little cheat I can do with key mapping on Moon Raider where I can take the bomb and gun and put them both on RETURN (keeping repetitive bombing away from the ever-so-important UP/DOWN key fingers). I am sure that is what keeps my Rocket Raid scores down (and I've only ever managed to get the base twice in a row)
On this game I ran out of fuel just on my exit of level 2 after five completions. I don't think I'm going to be able to better this due to time constraints
One anomaly is when I got to the third completion, the up/down aliens in the tunnel seemed to be very choppy and my ship movement was much faster - also the reason why my fuel ran out, as I can't spend as much time in the refuelling station due to the game running at least 50% faster.
A good interpretation of Scramble, looks good, plays well and has user-definable keys, yay!
![Laughing :lol:](http://www.stardot.org.uk/forums/images/smilies/icon_lol.gif)
On this game I ran out of fuel just on my exit of level 2 after five completions. I don't think I'm going to be able to better this due to time constraints
![Shocked :shock:](http://www.stardot.org.uk/forums/images/smilies/icon_eek.gif)
A good interpretation of Scramble, looks good, plays well and has user-definable keys, yay!
Statistics: Posted by maniacminer — Thu Oct 24, 2024 11:48 pm