This seems to hanging together very well now!
Wasn't there a plan to have the cars be able to speed up and down? I guess I probably misunderstood at the time. Not like it'd add anything to gameplay.
Can the vacuum sound effect be made to not interrupt the tune? No biggie, if not
There seems to be no check on whether some items have been purchased or not - it's only the traps that you should be able to buy multiples of, right? I seemed to be able to rack up several marshmallow sensors and image intensifiers, for example.
Sometimes I was seeing a weird green splat on the capture screen, but the screen would then exit before I was able to grab it.
Occasionally I see this sort of 'ghost trail' on that screen too:
More scarily, I once had the game completely lock up (while vacuuming) on the driving section:
Wasn't there a plan to have the cars be able to speed up and down? I guess I probably misunderstood at the time. Not like it'd add anything to gameplay.
Can the vacuum sound effect be made to not interrupt the tune? No biggie, if not
![Smile :)](http://www.stardot.org.uk/forums/images/smilies/icon_smile.gif)
There seems to be no check on whether some items have been purchased or not - it's only the traps that you should be able to buy multiples of, right? I seemed to be able to rack up several marshmallow sensors and image intensifiers, for example.
Sometimes I was seeing a weird green splat on the capture screen, but the screen would then exit before I was able to grab it.
Occasionally I see this sort of 'ghost trail' on that screen too:
More scarily, I once had the game completely lock up (while vacuuming) on the driving section:
Statistics: Posted by Cybershark — Mon Jan 22, 2024 10:19 pm